Cobbleswarm

Medium Monstrosity (Swarm), unaligned

Armor Class 15 (natural armor)

Hit Points 36 (8d8)

Speed walk +30

Challenge 2

STR
12
+1
DEX
11
+0
CON
11
+0
INT
5
-3
WIS
12
+1
CHA
5
-3

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, paralyzed, petrified, prone, stunned

Senses passive Perception 11

Languages -

Special Abilities

False Appearance. While the swarm remains motionless, it is indistinguishable from normal stones.

Shift and Tumble. As a bonus action, the swarm can push a prone creature whose space it occupies 5 feet.

Shifting Floor. Whenever the swarm moves into a creature's space or starts its turn in another creature's space, that other creature must make a successful DC 13 Dexterity saving throw or fall prone. A prone creature must make a successful DC 13 Dexterity (Acrobatics) check to stand up in a space occupied by the swarm.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny stone. The swarm can't regain hit points or gain temporary hit points.

Actions

Stings. Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half its hit points or fewer.

Source: Tome of Beasts · OGL/Open