Chained Angel
Medium Celestial, Neutral Evil
False
Armor Class 16 (natural armor)
Hit Points 121 (22d8 + 22)
Speed 60 ft., fly 30 ft.
- STR
- 18 (+4)
- DEX
- 16 (+3)
- CON
- 12 (+1)
- INT
- 12 (+1)
- WIS
- 18 (+4)
- CHA
- 20 (+5)
Saving Throws Cha +8, Dex +6, Wis +7
Skills Perception +7
Damage Vulnerabilities False
Damage Resistances piercing
Damage Immunities fire, radiant
Condition Immunities charmed, exhaustion
Senses darkvision 200 ft., passive Perception 17
Languages Celestial, Common, Infernal, telepathy 120 ft.
Challenge 8
Traits
Immortal Nature. The chained angel doesn't require food, drink, or sleep.
Magic Resistance. The chained angel has advantage on saving throws against spells and other magical effects.
Redemption. When a creature casts the knock spell on the chained angel's chains, the chains release a blast of unholy flame. The spellcaster must make a DC 16 Dexterity saving throw, taking 16 (3d10) fire damage and 16 (3d10) radiant damage on a failed save, or half as much damage on a successful one. If the spellcaster survives, the chained angel must immediately make a DC 17 Wisdom saving throw. On a success, the angel's chains fall away. It is restored to its senses and the form it had before it was chained, typically a deva. On a failure, the chained angel remains chained for 7 days, and during that time, any further attempts to cast knock on the angel's chains fail.
Actions
Multiattack. The chained angel makes two Fiery Greatsword attacks.
Fiery Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.
Fallen Glory (Recharge 5-6). Each creature the chained angel can see within 50 feet of it must make a DC 15 Strength saving throw. On a failure, a creature takes 19 (3d12) radiant damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.
Reactions
Fiendish Cunning. When a creature the chained angel can see within 60 feet of it casts a spell that appears on the cleric or paladin spell list, the chained angel can counter the spell with a successful ability check. This works like the counterspell spell with a +5 spellcasting ability check, except the chained angel must make the ability check no matter the level of the spell.






