Cave Dragon Wyrmling — fantasy monster illustration. Cave Dragon Wyrmling is a medium dragon (Challenge Rating 2).

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Cave Dragon Wyrmling

Medium Dragon, Neutral Evil

AC
16
HP
52
Speed
20
CR
2

False


Armor Class 16 (natural armor)

Hit Points 52 (7d8 + 21)

Speed 20 ft., burrow 30 ft., fly 20 ft.


STR
19 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
12 (+1)

Saving Throws Cha +3, Con +5, Dex +3, Wis +2

Skills Stealth +3, Perception +4

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities poison

Condition Immunities blinded, poisoned

Senses blindsight 10 ft., tremorsense 60 ft., passive Perception 14

Languages Draconic

Challenge 2


Traits

Darkness Shroud. The cave dragon naturally suppresses light near it. Bright light within 15 feet of the dragon becomes dim light, and dim light within 15 feet becomes nonmagical darkness.

Magical Tunneler. The cave dragon can burrow through nonmagical unworked earth and stone. While doing so, the dragon can choose whether to leave the material it moves through undisturbed or leave a 5-foot diameter tunnel in its wake.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) poison damage.

Poison Breath (Recharge 5-6). The dragon exhales a cone of black, poisonous gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failure, a creature takes 14 (4d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn't poisoned.

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Cave Dragon Wyrmling — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022