Cave Dragon Wyrmling
Medium Dragon, neutral evil
Armor Class 16 (natural armor)
Hit Points 75 (10d8+30)
Speed fly +20, walk +30, burrow +20
Challenge 2
Saving Throws cha +3, con +5, dex +3
Skills stealth +5, perception +2
Damage Immunities acid, poison, thunder
Condition Immunities poisoned
Senses blindsight 120 ft., passive Perception 12
Languages Draconic
Special Abilities
Tunneler. The cave dragon can burrow through solid rock at half its burrowing speed and leaves a 5-foot wide, 5-foot high tunnel in its wake.
Innate Spellcasting. the dragon's innate spellcasting ability is Charisma. It can innately cast the following spell, requiring no material components: 3/day: darkness
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.
Poison Breath (Recharge 5-6). The dragon exhales a cone of black poison gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save and the target is poisoned if it is a creature. The poisoned condition lasts until the target takes a long or short rest or removes the condition with lesser restoration. If the save is successful, the target takes half the damage and does not become poisoned.
Source: Tome of Beasts · OGL/Open