Catscratch — fantasy monster illustration. Catscratch is a huge aberration (Challenge Rating 3).

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Catscratch

Huge Aberration, chaotic evil

AC
13
HP
76
Speed
30
CR
3

The small cat emits a horrific yowl as its body begins to bulge and swell. Within moments, a massive, veined humanoid covered in patches of fur stands in the cat’s place, casting a mad gaze._
Not of This World. A catscratch comes from parts unknown. No one is quite sure of its source, but wherever domestic cats are found, these creatures appear. It is a hybrid monster, created when an aberrant virus infects a cat or cat-like humanoid.
Summoned by Rage. An infected cat doesn’t transform until it becomes angry, leaving many communities unaware of the disease until it is too late. Once a cat is sufficiently upset, it swells to a massive size, turning into a catscratch intent on destroying everything in sight.


Armor Class 13 (natural armor)

Hit Points 76 (8d12+24)

Speed 30 ft., climb 15 ft.


STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)

Skills Stealth +6, Perception +3

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 11

Languages

Challenge 3


Traits

Keen Smell. The catscratch has advantage on Wisdom (Perception) checks that rely on smell.

Nine Lives (Recharges after a Short or Long Rest). When the catscratch would be reduced to 0 hp, it instead drops to 9 hp.

Pounce. If the catscratch moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the catscratch can make one bite attack against it as a bonus action.

Actions

Multiattack. The catscratch makes one bite attack and one claw attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. A felid or feline humanoid that fails this saving throw contracts catscratch fugue.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Vomit (Recharge 5-6). The catscratch vomits poisonous bile in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 10 (3d6) poison damage on a failed save or half as much damage on a successful one. A felid or feline humanoid that fails this saving throw contracts catscratch fugue.

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Catscratch — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022