Brine Wraith
Medium undead, chaotic evil
Medium brine wraith, incorporeal debt echo.
Armor Class 13 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 0 ft., fly 40 ft.
- STR
- 6 (-2)
- DEX
- 16 (+3)
- CON
- 14 (+2)
- INT
- 8 (-1)
- WIS
- 12 (+1)
- CHA
- 14 (+2)
Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 4
Traits
Incorporeal. The wraith can move through creatures and objects as if they were difficult terrain.
Actions
Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage, and the target must succeed on a DC 13 Constitution saving throw or have its hit point maximum reduced by 2 until it finishes a long rest.