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Brass Myrmidon

Large construct, unaligned

AC
16
HP
95
Speed
30
CR
6

A brass pick-armed myrmidon with alchemical tanks.


Armor Class 16 (plated brass)

Hit Points 95 (10d10 + 40)

Speed 30 ft.


STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)

Senses darkvision 60 ft., passive Perception 10

Languages understands Common but can't speak

Challenge 6


Traits

Immutable Form. The myrmidon is immune to any spell or effect that would alter its form.

Magic Resistance. The myrmidon has advantage on saving throws against spells and other magical effects.

Actions

Pick. Melee Attack Roll: +8, reach 5 ft. Hit: 12 (2d6 + 5) Piercing damage.

Alchemical Flame Jet (Recharge 5–6, 4 uses). Each creature in a 20-foot line must make a DC 15 Dexterity saving throw, taking 26 (4d12) Fire damage on a failed save, or half as much on a successful one.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022