Brass Myrmidon
Large construct, unaligned
A brass pick-armed myrmidon with alchemical tanks.
Armor Class 16 (plated brass)
Hit Points 95 (10d10 + 40)
Speed 30 ft.
- STR
- 20 (+5)
- DEX
- 12 (+1)
- CON
- 18 (+4)
- INT
- 6 (-2)
- WIS
- 10 (+0)
- CHA
- 5 (-3)
Senses darkvision 60 ft., passive Perception 10
Languages understands Common but can't speak
Challenge 6
Traits
Immutable Form. The myrmidon is immune to any spell or effect that would alter its form.
Magic Resistance. The myrmidon has advantage on saving throws against spells and other magical effects.
Actions
Pick. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Alchemical Flame Jet (Recharge 5–6, 4 uses). Each creature in a 20-foot line must make a DC 15 Dexterity saving throw, taking 26 (4d12) fire damage on a failed save, or half as much on a successful one.