Bannik — fantasy monster illustration. Bannik is a medium fey (Challenge Rating 2).

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Bannik

Medium Fey, neutral

AC
13
HP
60
Speed
30
CR
2

Armor Class 13 (natural armor)

Hit Points 60 (11d8+11)

Speed 30 ft., swim 30 ft.


STR
14 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
9 (-1)
WIS
17 (+3)
CHA
10 (+0)

Saving Throws Cha +2, Con +3

Skills Perception +3

Damage Vulnerabilities cold

Damage Resistances fire; nonmagic B/P/S attacks

Senses darkvision 60', passive Perception 13

Languages Common, Elvish, Sylvan

Challenge 2


Traits

Hazesight. Can see through areas obscured by fog smoke and steam with o penalty.

Hold Breath. Can hold its breath for 10 min.

Actions

Multiattack. Two Scalding Claws attacks.

Scalding Claws. Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) slashing damage + 3 (1d6) fire.

Scalding Splash (Recharge 5-6). Summons a giant ladle full of boiling water that pours down on a point it can see within 60' of it extinguishing exposed flames within 10 ft. of that point. Each creature within 10 ft. of that point must make a DC 13 Con save. On a failure a creature takes 14 (4d6) fire and is scalded for 1 min. On a success a creature takes half the damage and isn't scalded. A scalded creature has disadvantage on weapon attack rolls and on Con saves to maintain concentration. A scalded creature can re-save at end of each of its turns success ends effect on itself.

Spellcasting. Wis (DC 13) only wand of bound fir required: At will: augury create or destroy water fog cloud3/day: lesser restoration

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Bannik — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022