NPC Codex
19 ready-to-use NPCs — grab one with its art and profile, drop it into your campaign in seconds.
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Scholar Pellin Marsh
Archivist · Gnome
A gnome archivist who has spent decades in the great underground library and knows where every dangerous book is shelved. Will trade rare knowledge for rarer snacks.
Marek Solt
Fishmonger · Human
A human fishmonger whose stall anchors the wet market and whose voice carries to the docks. Knows the tides, the gossip, and exactly which catch to undersell.
Della Crane
Clockwright · Gnome
A gnome clockmaker whose intricate timepieces and music boxes are prized by nobles. Tinkers past midnight and forgets to eat.
Roop Tanner
Teamster · Half-Orc
A half-orc teamster who hauls freight across the city and treats his mules better than most treat their kin. Reliable, immovable, and quietly literate in three tongues.
Aldous Penn
Apothecary · Human
A human apothecary who fills the gap between the temple healers and the hedge-witches. Stocks tinctures, antidotes, and very particular opinions.
Greta Hollowman
Master smith · Dwarf
A dwarf smith whose blades and tools outlast their owners. Takes few apprentices and fewer fools, but never an unfair price.
Pim Quickfellow
Pastry vendor · Halfling
A halfling baker whose cart on the market steps is the unofficial town crier. Knows who’s courting, who’s feuding, and who hasn’t paid their tab.
Corvin Latch
Dockmaster · Human
The human dockmaster who assigns moorings, settles dock brawls, and skims just enough to be human about it. Forgets nothing and no one.
Honce Bellweather
Shepherd and weather-reader · Human
An old shepherd whose flock and joints predict the weather better than any almanac. Sells wool, cheese, and uncannily accurate forecasts.
Threnody Vale
Wandering bard · Tiefling
A tiefling minstrel who trades songs for supper and carries news faster than any courier. Knows a verse for every grief and a rumor for every door.
Old Fennick
Beekeeper · Gnome
A gnome beekeeper whose mead and honey are famous three valleys over. Talks to his hives and swears they answer.
Kessa Dunmar
Caravan scout · Human
A scout who rides a half-day ahead of the trade caravans, reading dust and tracks for bandits and worse. Sleeps light, talks little, never misses a meal.
Bram Tully
Road tinker · Halfling
A halfling tinker whose painted wagon carries pots, charms, and gossip between a dozen villages. Mends anything for a fair price and a fair story.
Sael Morrow
Druid of the grove · Elf
An elven druid who tends an old standing-stone grove and arbitrates disputes between farmers and the wild things that raid their fields. Older than the village she protects.
Doral Vane
Prospector · Dwarf
A dwarf prospector who has struck it rich twice and lost it all three times. Sells claims, maps, and tall tales to anyone fool enough to buy.
Mother Tansy
Herbalist hermit · Human
A weathered hedge-witch who lives alone past the marsh and sells salves no town apothecary can match. Charges in favors as often as coin.
Wren Ashdown
Forest ranger · Half-Elf
A half-elf ranger who patrols the wood’s edge and keeps the boundary between farmland and wild. Trades in pelts, rumors, and the occasional rescued fool.
Garrik Stoneknee
Mountain guide · Goliath
A towering goliath who leads travelers over the snowbound passes and has buried more clients than he likes to count. Knows every cornice and crevasse by name.
Old Hessa
Village herbalist · Human
The herbalist and unofficial healer of a small village who has delivered half its children and buried a few of its secrets. Sees more than she says.