NPC Codex

8 ready-to-use NPCs — grab one with its art and profile, drop it into your campaign in seconds.

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Scholar Pellin Marsh

Scholar Pellin Marsh

Archivist · Gnome

A gnome archivist who has spent decades in the great underground library and knows where every dangerous book is shelved. Will trade rare knowledge for rarer snacks.

Brother Quist

Brother Quist

Inquisitor · Dragonborn

A bronze dragonborn inquisitor who roots out heresy and corruption with cold method. Believes utterly in his cause, which is what makes him dangerous.

Magistra Yune Falk

Magistra Yune Falk

Court mage · Elf

An elf court mage who advises on matters arcane and quietly catalogs every threat to her patron. Brilliant, guarded, and three plans ahead.

High Sister Olane

High Sister Olane

Temple matriarch · Aasimar

An aasimar matriarch who leads the city’s great temple and its hospitals, orphanages, and politics. Beloved by the poor and watched by the powerful.

Aldous Penn

Aldous Penn

Apothecary · Human

A human apothecary who fills the gap between the temple healers and the hedge-witches. Stocks tinctures, antidotes, and very particular opinions.

Sael Morrow

Sael Morrow

Druid of the grove · Elf

An elven druid who tends an old standing-stone grove and arbitrates disputes between farmers and the wild things that raid their fields. Older than the village she protects.

Mother Tansy

Mother Tansy

Herbalist hermit · Human

A weathered hedge-witch who lives alone past the marsh and sells salves no town apothecary can match. Charges in favors as often as coin.

Old Hessa

Old Hessa

Village herbalist · Human

The herbalist and unofficial healer of a small village who has delivered half its children and buried a few of its secrets. Sees more than she says.