Fighter of the Rune Knight
Tier BFighter · Rune Knight · Goliath · levels [3,21)
Hill Rune + Storm Rune = reaction attack + advantage on saves. Solid frontline martial.
Why this tier
Hill Rune + Storm Rune = bonus action advantage + reaction attack, when runed.
Estimated single-target DPR
72/100 — Loremaster estimate, not measured in play
Feat progression
- L4Great Weapon Master — -5 attack, +10 damage
- L8Sentinel — Speed 0 on reaction attack
- L12Tough — +2 HP per level
Loremaster’s notes
The Rune Knight is the "I have runic tattoos that work" fighter. Rune Magic (level 3) lets you inscribe 2 runes from a list. Best picks: Hill Rune (1/short rest, advantage on STR/DEX checks, +PB HP for 1 minute), Cloud Rune (1/short rest, 15 ft knockback on a hit), Storm Rune (1/short rest, deal 2d6 lightning + reaction attack on a target within 30 feet of you). Giant's Might (level 3) is a bonus action: size increases to Large (1 category up to Huge at level 10), reach +5 feet, advantage on STR checks/saves. Lasts 1 minute. Doesn't really matter for the math, but it's cool. Runic Aura (level 7) lets allies within 60 feet use your runes, 1/long rest. Rune Carver (level 18) lets you inscribe 4 runes. Race: Goliath for Stone's Endurance. Rune Knight + Goliath = bulk.
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