Wall of Fire

Wall of Fire is a 4th-level evocation available to Cleric, Druid, Sorcerer, Warlock, Wizard.

You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d8 fire damage, or half as much damage on a successful save. One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet o f that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side o f the wall deals no damage. The other side of the wall deals no damage.

Mechanics

level:
4
range:
120 feet
ritual:
false
school:
Evocation
classes:
Cleric, Druid, Sorcerer, Warlock, Wizard
duration:
Up to 1 minute
casting time:
1 action
concentration:
true

Related entries

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6 same-category · 0 cross-category

Sources

  • 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, evocation, cleric, druid, sorcerer, warlock, wizard, concentration