Twist the Skein
Twist the Skein is a 1st-level enchantment available to Cleric, Sorcerer, Warlock, Wizard.
You tweak a strand of a creature’s fate as it attempts an attack roll, saving throw, or skill check. Roll a d20 and subtract 10 to produce a number from 10 to –9. Add that number to the creature’s roll. This adjustment can turn a failure into a success or vice versa, or it might not change the outcome at all.
Mechanics
- level:
- 1
- range:
- 30 feet
- ritual:
- false
- school:
- enchantment
- classes:
- Cleric, Sorcerer, Warlock, Wizard
- duration:
- Instantaneous
- casting time:
- 1 reaction, which you take when a creature makes an attack roll, saving throw, or skill check
- concentration:
- false
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, enchantment, cleric, sorcerer, warlock, wizard