Spirit Guardians

Spirit Guardians is a 3rd-level conjuration available to Cleric.

You call down spirits of divine fury, filling the area with flitting spectral forms. You choose the form taken by the spirits. Creatures of your choice halve their Speed while in the area. When a creature enters the area for the first time on a turn or starts its turn there, it takes 3d6 radiant or necrotic damage (your choice).

Mechanics

level:
3
range:
self
ritual:
false
school:
Conjuration
classes:
Cleric
duration:
Up to 10 minutes
casting time:
1 action
concentration:
true

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Sources

Last updated 6/19/2026·Tags: spell, conjuration, cleric, concentration