Reaper's Knell

Reaper's Knell is a 4th-level necromancy available to Bard, Cleric, Sorceror, Warlock, Wizard.

Reaper's Knell — fantasy spell effect illustration. Reaper's Knell is a 4th-level necromancy available to Bard, Cleric, Sorceror, Warlock, Wizard.
As the bell rings, a burst of necrotic energy ripples out in a 20-foot-radius sphere from a point you can see within range. Each creature in that area must make a Wisdom saving throw. On a failed save, the creature is marked with necrotic energy for the duration. If a marked creature is reduced to 0 hit points or dies before the spell ends, you regain hit points equal to 2d8 + your spellcasting ability modifier. Alternatively, you can choose for one ally you can see within range to regain the hit points instead.

Mechanics

level:
4
range:
60 Feet
ritual:
false
school:
necromancy
classes:
Bard, Cleric, Sorceror, Warlock, Wizard
duration:
Up to 1 minute
casting time:
1 action
concentration:
true

Community Images

Reaper's Knell — fantasy spell effect illustrationPrimary
auto-generated · spell · spell

Sign in to upvote images, report inappropriate ones, and curate the entry's primary visual.

Related entries

matched by shared tags

6 same-category · 0 cross-category

Sources

  • Tome of Heroes·OGL-1.0a·© Tome of Heroes. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, bard, cleric, sorceror, warlock, wizard, concentration