Reaper's Knell
Reaper's Knell is a 4th-level necromancy available to Bard, Cleric, Sorceror, Warlock, Wizard.

As the bell rings, a burst of necrotic energy ripples out in a 20-foot-radius sphere from a point you can see within range. Each creature in that area must make a Wisdom saving throw. On a failed save, the creature is marked with necrotic energy for the duration. If a marked creature is reduced to 0 hit points or dies before the spell ends, you regain hit points equal to 2d8 + your spellcasting ability modifier. Alternatively, you can choose for one ally you can see within range to regain the hit points instead.
Mechanics
- level:
- 4
- range:
- 60 Feet
- ritual:
- false
- school:
- necromancy
- classes:
- Bard, Cleric, Sorceror, Warlock, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
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Sources
- Tome of Heroes·OGL-1.0a·© Tome of Heroes. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, bard, cleric, sorceror, warlock, wizard, concentration