Night Terrors
Night Terrors is a 4th-level illusion available to Sorcerer, Warlock, Wizard.
You amplify the fear that lurks in the heart of all creatures. Select a target point you can see within the spell’s range. Every creature within 20 feet of that point becomes frightened until the start of your next turn and must make a successful Wisdom saving throw or become paralyzed. A paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Creatures immune to being frightened are not affected by **night terrors**.
Mechanics
- level:
- 4
- range:
- 120 feet
- ritual:
- false
- school:
- illusion
- classes:
- Sorcerer, Warlock, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, illusion, sorcerer, warlock, wizard, concentration