Hold Person
Hold Person is a 2nd-level enchantment available to Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard.
Choose a humanoid that you can see within range. The target must succeed on a wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another wisdom saving throw. On a success, the spell ends on the target.
Mechanics
- level:
- 2
- range:
- 60 feet
- ritual:
- false
- school:
- Enchantment
- classes:
- Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
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Sources
- 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, enchantment, bard, cleric, druid, paladin, sorcerer, warlock, wizard, concentration