Hold Monster
Hold Monster is a 5th-level enchantment available to Bard, Cleric, Paladin, Sorcerer, Warlock, Wizard.

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Describe it your way — Hold Monster is already filled in.
Choose a creature you can see within range. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.
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Further reading
Jetpack7 Game Master SeriesThe Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023
Last updated 6/19/2026·Tags: spell, enchantment, bard, cleric, paladin, sorcerer, warlock, wizard, concentration