Greater Maze
Greater Maze is a 9th-level conjuration available to Sorcerer, Wizard.
This spell functions as [maze](https://api.open5e.com/spells/maze), but the target must make a Dexterity saving throw each time it starts its turn in the maze. The target takes 4d6 psychic damage on a failed save, or half as much damage on a success.
Escaping this maze is especially difficult. To do so, the target must use an action to make a DC 20 Intelligence check. It escapes when it makes its second successful check.
Mechanics
- level:
- 9
- range:
- 60 feet
- ritual:
- false
- school:
- conjuration
- classes:
- Sorcerer, Wizard
- duration:
- Up to 10 minutes
- casting time:
- 1 action
- concentration:
- true
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, conjuration, sorcerer, wizard, concentration