Greater Maze

Greater Maze is a 9th-level conjuration available to Sorcerer, Wizard.

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This spell functions as [maze](https://api.open5e.com/spells/maze), but the target must make a Dexterity saving throw each time it starts its turn in the maze. The target takes 4d6 psychic damage on a failed save, or half as much damage on a success.

Escaping this maze is especially difficult. To do so, the target must use an action to make a DC 20 Intelligence check. It escapes when it makes its second successful check.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023
Last updated 6/19/2026·Tags: spell, conjuration, sorcerer, wizard, concentration