Finger of Death

Finger of Death is a 7th-level necromancy available to Sorcerer, Warlock, Wizard.

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

Mechanics

level:
7
range:
60 feet
ritual:
false
school:
Necromancy
classes:
Sorcerer, Warlock, Wizard
duration:
Instantaneous
casting time:
1 action
concentration:
false

Related entries

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6 same-category · 0 cross-category

Sources

  • 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, sorcerer, warlock, wizard