Detect Evil and Good

Detect Evil and Good is a 1st-level divination available to Cleric, Herald.

Detect Evil and Good — fantasy spell effect illustration. Detect Evil and Good is a 1st-level divination available to Cleric, Herald.
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You attempt to sense the presence of otherworldly forces. You automatically know if there is a place or object within range that has been magically consecrated or desecrated. In addition, on the round you cast it and as an action on subsequent turns until the spell ends, you may make a Wisdom (Religion) check against the passive Deception score of any aberration, celestial, elemental, fey, fiend, or undead creature within range. On a success, you sense the creature's presence, as well as where the creature is located.

The spell penetrates most barriers but is blocked by 3 feet of wood or dirt, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
Last updated 6/19/2026·Tags: spell, divination, cleric, herald, concentration