Curse of the Grave

Curse of the Grave is a 7th-level necromancy available to Cleric, Sorcerer, Warlock, Wizard.

You tap your connection to death to curse a humanoid, making the grim pull of the grave stronger on that creature’s soul. Choose one humanoid you can see within range. The target must succeed on a Constitution saving throw or become cursed. A [remove curse](https://api.open5e.com/spells/remove-curse) spell or similar magic ends this curse. While cursed in this way, the target suffers the following effects: * The target fails death saving throws on any roll but a 20. * If the target dies while cursed, it rises 1 round later as a vampire spawn under your control and is no longer cursed. * The target, as a vampire spawn, seeks you out in an attempt to serve its new master. You can have only one vampire spawn under your control at a time through this spell. If you create another, the existing one turns to dust. If you or your companions do anything harmful to the target, it can make a Wisdom saving throw. On a success, it is no longer under your control.

Mechanics

level:
7
range:
120 feet
ritual:
false
school:
necromancy
classes:
Cleric, Sorcerer, Warlock, Wizard
duration:
Until dispelled
casting time:
1 action
concentration:
false

Related entries

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6 same-category · 0 cross-category

Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, cleric, sorcerer, warlock, wizard