Curse of the Grave
Curse of the Grave is a 7th-level necromancy available to Cleric, Sorcerer, Warlock, Wizard.
You tap your connection to death to curse a humanoid, making the grim pull of the grave stronger on that creature’s soul.
Choose one humanoid you can see within range. The target must succeed on a Constitution saving throw or become cursed. A [remove curse](https://api.open5e.com/spells/remove-curse) spell or similar magic ends this curse. While cursed in this way, the target suffers the following effects:
* The target fails death saving throws on any roll but a 20.
* If the target dies while cursed, it rises 1 round later as a vampire spawn under your control and is no longer cursed.
* The target, as a vampire spawn, seeks you out in an attempt to serve its new master. You can have only one vampire spawn under your control at a time through this spell. If you create another, the existing one turns to dust. If you or your companions do anything harmful to the target, it can make a Wisdom saving throw. On a success, it is no longer under your control.
Mechanics
- level:
- 7
- range:
- 120 feet
- ritual:
- false
- school:
- necromancy
- classes:
- Cleric, Sorcerer, Warlock, Wizard
- duration:
- Until dispelled
- casting time:
- 1 action
- concentration:
- false
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, cleric, sorcerer, warlock, wizard