Chill Touch

Chill Touch is a Cantrip necromancy available to Sorcerer, Warlock, Wizard.

Chill Touch — fantasy spell effect illustration. Chill Touch is a Cantrip necromancy available to Sorcerer, Warlock, Wizard.
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target. If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

Mechanics

level:
0
range:
120 feet
ritual:
false
school:
Necromancy
classes:
Sorcerer, Warlock, Wizard
duration:
1 round
casting time:
1 action
concentration:
false

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Chill Touch — fantasy spell effect illustrationPrimary
auto-generated · spell · spell

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Sources

  • 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, necromancy, sorcerer, warlock, wizard