Blood Armor

Blood Armor is a 3rd-level necromancy available to Sorcerer, Warlock, Wizard.

Blood Armor — fantasy spell effect illustration. Blood Armor is a 3rd-level necromancy available to Sorcerer, Warlock, Wizard.
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When you strike a foe with a melee weapon attack, you can immediately cast blood armor as a bonus action. The foe you struck must contain blood; if the target doesn’t bleed, the spell ends without effect. The blood flowing from your foe magically increases in volume and forms a suit of armor around you, granting you an Armor Class of 18 + your Dexterity modifier for the spell’s duration. This armor has no Strength requirement, doesn’t hinder spellcasting, and doesn’t incur disadvantage on Dexterity (Stealth) checks.

If the creature you struck was a celestial, blood armor also grants you advantage on Charisma saving throws for the duration of the spell.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023
Last updated 6/19/2026·Tags: spell, necromancy, sorcerer, warlock, wizard