Tiger
Large Beast
Armor Class 12
Hit Points 30 (4d10+8)
Speed walk +40
Challenge 1
STR
16
+3
DEX
14
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
4
-3
Skills stealth +4, perception +3
Senses darkvision 60 ft., passive Perception 13
Special Abilities
Keen Smell. The tiger has advantage on Perception checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
Bonus Actions
Opportune Bite. The tiger makes a bite attack against a prone creature.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open