Tiger

Large Beast

Armor Class 12

Hit Points 30 (4d10+8)

Speed walk +40

Challenge 1

STR
16
+3
DEX
14
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
4
-3

Skills stealth +4, perception +3

Senses darkvision 60 ft., passive Perception 13

Special Abilities

Keen Smell. The tiger has advantage on Perception checks that rely on smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.

Bonus Actions

Opportune Bite. The tiger makes a bite attack against a prone creature.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open