Tiger

Large Beast, unaligned

Armor Class 12

Hit Points 37 (5d10+10)

Speed walk +40

Challenge 1

STR
17
+3
DEX
15
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
8
-1

Skills stealth +6, perception +3

Senses darkvision 60 ft., passive Perception 13

Special Abilities

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Source: 5e Core Rules · OGL/Open