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Thought-Wyrm

Huge dragon, neutral evil

AC
17
HP
189
Speed
40
CR
12

Huge psionic wyrm whose thoughts press on every mind near it. An original FTTHelper creation.


Armor Class 17 (natural armor)

Hit Points 189 (18d12 + 72)

Speed 40 ft., fly 80 ft.


STR
22 (+6)
DEX
14 (+2)
CON
18 (+4)
INT
18 (+4)
WIS
16 (+3)
CHA
16 (+3)

Saving Throws Con +8, Int +8, Wis +7

Damage Resistances psychic

Senses truesight 60 ft., passive Perception 13

Languages Deep Speech, Draconic, telepathy 120 ft.

Challenge 12


Traits

Psionic Ward. The wyrm has advantage on saving throws against being charmed.

Psionic Maw. When the wyrm hits with its bite, the target must succeed on a DC 16 Intelligence saving throw or be stunned until the end of its next turn.

Actions

Bite. Melee Attack Roll: +10, reach 10 ft. Hit: 22 (3d10 + 6) Piercing damage plus 7 (2d6) Psychic damage.

Mind Rend (Recharge 5–6). Each creature in a 30-foot cone must make a DC 16 Intelligence saving throw, taking 31 (7d8) Psychic damage and being stunned until the end of its next turn on a failed save, or half as much damage and no stun on a successful one.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022