Storm Matriarch
Huge dragon, neutral
Storm-petrels follow ships; the matriarch collects the debt for the following. She nests in the customs hulk's broken mizzen and hunts the tide line ahead of weather, wings the colour of harbour fog with lightning stitched through. When she screams, the rigging answers before the thunder does.
Armor Class 18 (storm scales)
Hit Points 264 (23d12 + 115)
Speed 40 ft., fly 80 ft., swim 30 ft.
- STR
- 22 (+6)
- DEX
- 18 (+4)
- CON
- 20 (+5)
- INT
- 16 (+3)
- WIS
- 18 (+4)
- CHA
- 20 (+5)
Saving Throws Con +10, Dex +9, Wis +9
Skills Perception +9
Damage Resistances lightning, thunder
Damage Immunities cold
Senses darkvision 120 ft., passive Perception 19
Languages Common, Draconic, Auran
Challenge 13
Traits
Legendary Resistance (2/Day). If the matriarch fails a saving throw, it can choose to succeed instead.
Storm Aura. At the start of each of the matriarch's turns, each creature within 10 feet takes 7 (2d6) lightning damage as static crawls the scales. Flying in her aura costs double movement for creatures other than her.
Amphibious. The matriarch can breathe air and water.
Actions
Multiattack. The matriarch makes one bite attack and two talon attacks.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (5d8 + 6) piercing damage.
Talon. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 28 (5d8 + 6) slashing damage.
Lightning Breath (Recharge 5–6). The matriarch exhales lightning in a 60-foot line. Each creature there must make a DC 18 Dexterity saving throw, taking 56 (16d6) lightning damage on a failure, or half as much on a success.
Legendary Actions
Talon. The matriarch makes one talon attack.





