Snow Giant
Huge Giant, neutral
Armor Class 11
Hit Points 138 (12d12+60)
Speed walk +40
Challenge 5
Saving Throws con +8, wis +5
Skills stealth +4, survival +5, athletics +7
Damage Vulnerabilities fire
Damage Immunities cold
Condition Immunities grappled, restrained
Senses passive Perception 12
Languages Common, Giant
Special Abilities
Snow Camouflage. The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Snow Regeneration. The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.
Actions
Multiattack. The snow giant makes two club attacks.
Club. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
Giant Snowball. Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.
Source: Tome of Beasts 2 · OGL/Open