Snow Giant

Huge Giant, neutral

Armor Class 11

Hit Points 138 (12d12+60)

Speed walk +40

Challenge 5

STR
19
+4
DEX
12
+1
CON
20
+5
INT
9
-1
WIS
15
+2
CHA
6
-2

Saving Throws con +8, wis +5

Skills stealth +4, survival +5, athletics +7

Damage Vulnerabilities fire

Damage Immunities cold

Condition Immunities grappled, restrained

Senses passive Perception 12

Languages Common, Giant

Special Abilities

Snow Camouflage. The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Snow Regeneration. The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.

Actions

Multiattack. The snow giant makes two club attacks.

Club. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.

Giant Snowball. Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.

Source: Tome of Beasts 2 · OGL/Open