Snow Giant
Huge Giant, neutral
Flurries drift from the body of this gigantic humanoid seemingly crafted from snow. Its simple clothes are almost pointless, and it carries a massive icicle as a club._
Subservient to Frost Giants. Snow giants inhabit the same territory as Open Game License
Armor Class 11
Hit Points 138 (12d12+60)
Speed 40 ft.
- STR
- 19 (+4)
- DEX
- 12 (+1)
- CON
- 20 (+5)
- INT
- 9 (-1)
- WIS
- 15 (+2)
- CHA
- 6 (-2)
Saving Throws Con +8, Wis +5
Skills Stealth +4, Survival +5, Athletics +7
Damage Vulnerabilities fire
Damage Immunities cold
Condition Immunities grappled, restrained
Senses passive Perception 12
Languages Common, Giant
Challenge 5
Traits
Snow Camouflage. The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Snow Regeneration. The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.
Actions
Multiattack. The snow giant makes two club attacks.
Club. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
Giant Snowball. Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.






