Tiny Beast
Armor Class 11
Hit Points 1 (1d4-1)
Speed walk +10
Challenge 0
Senses blindsight 10 ft., passive Perception 9
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 9 Constitution save taking 4 (1d8) poison damage on a failure or half damage on a success.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open