Bat

Tiny Beast, unaligned

Armor Class 12

Hit Points 1 (1d4-1)

Speed fly +30, walk +5

Challenge 0

STR
2
-4
DEX
15
+2
CON
8
-1
INT
2
-4
WIS
12
+1
CHA
4
-3

Senses blindsight 60 ft., passive Perception 11

Special Abilities

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

Source: 5e Core Rules · OGL/Open