Scorpion
Tiny Beast, unaligned
Armor Class 11 (natural armor)
Hit Points 1 (1d4-1)
Speed walk +10
Challenge 0
STR
2
-4
DEX
11
+0
CON
8
-1
INT
1
-5
WIS
8
-1
CHA
2
-4
Senses blindsight 10 ft., passive Perception 9
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
Source: 5e Core Rules · OGL/Open