Scorpion
Tiny Beast, unaligned
AC
11
HP
1
Speed
10
CR
0
Armor Class 11 (natural armor)
Hit Points 1 (1d4-1)
Speed 10 ft.
- STR
- 2 (-4)
- DEX
- 11 (+0)
- CON
- 8 (-1)
- INT
- 1 (-5)
- WIS
- 8 (-1)
- CHA
- 2 (-4)
Senses blindsight 10 ft., passive Perception 9
Challenge 0
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.






