Scorpion

Tiny Beast, unaligned

Armor Class 11 (natural armor)

Hit Points 1 (1d4-1)

Speed walk +10

Challenge 0

STR
2
-4
DEX
11
+0
CON
8
-1
INT
1
-5
WIS
8
-1
CHA
2
-4

Senses blindsight 10 ft., passive Perception 9

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

Source: 5e Core Rules · OGL/Open