Savager

Large Beast, neutral evil

Armor Class 17 (natural armor)

Hit Points 115 (1d10+60)

Speed walk +40, climb +20

Challenge 8

STR
22
+6
DEX
14
+2
CON
22
+6
INT
2
-4
WIS
10
+0
CHA
13
+1

Saving Throws con +9, dex +5

Skills perception +3

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, frightened

Senses darkvision 60 ft., passive Perception 13

Special Abilities

Mighty Swing. When a savager attacks without moving during its turn, it makes its claw attack with advantage.

Quills. A creature takes 4 (1d8) piercing damage at the start of its turn while it is grappling a savager.

Actions

Multiattack. The savager makes one bite attack and one claw attack.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 38 (5d12 + 6) slashing damage.

Source: Tome of Beasts · OGL/Open