Roachling Skirmisher

Small Humanoid, Chaotic Neutral

Armor Class 13 (natural armor)

Hit Points 21 (6d6)

Speed walk +25

Challenge 1/4

STR
10
+0
DEX
14
+2
CON
11
+0
INT
10
+0
WIS
9
-1
CHA
8
-1

Saving Throws con +2, dex +4

Skills Stealth +6, Acrobatics +4

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities poisoned

Senses darkvision 60 ft., tremorsense 10 ft., passive Perception 9

Languages Common

Special Abilities

Hardy. The roachling is immune to diseases and has advantage on Constitution saving throws.

Unpleasant Scent. The roachling has disadvantage on Wisdom (Animal Handling) checks when interacting with Beasts and on Charisma checks when interacting with Humanoids. If the roachling bathes meticulously, it loses this trait for 24 hours.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Source: Tome of Beasts 2023 · OGL/Open