Ratfolk

Small Humanoid (ratfolk), neutral

Armor Class 14 (studded leather armor)

Hit Points 7 (2d6)

Speed swim +10, walk +25

Challenge 1/4

STR
7
-2
DEX
15
+2
CON
11
+0
INT
14
+2
WIS
10
+0
CHA
10
+0

Skills perception +2

Senses darkvision 60 ft., passive Perception 12

Languages Common

Special Abilities

Nimbleness. The ratfolk can move through the space of any creature size Medium or larger.

Pack Tactics. The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally is capable of attacking.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Light crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Source: Tome of Beasts · OGL/Open