Puffinfolk
Small Humanoid, neutral
Armor Class 15 (leather armor)
Hit Points 22 (4d6+8)
Speed fly +40, swim +30, walk +20
Challenge 1/2
Skills perception +2
Senses darkvision 60', passive Perception 12
Languages Aquan, Common
Special Abilities
Blessings of the Sea Gods. Has advantage on saves while flying over or swimming in ocean waters.
Hardy Ocean Explorers. Considered a Med creature when determining its carrying capacity. Holds its breath 30 min.
Oceanic Recall. Can perfectly recall any path it has traveled above or within an ocean.
Actions
Peck. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) piercing damage.
Reactions
Quick and Nimble. When a creature the puffinfolk can see targets it with melee or ranged weapon attack puffinfolk darts out of the way and attacker has disadvantage on the attack.
Source: Tome of Beasts 3 · OGL/Open