Puffinfolk

Small Humanoid, neutral

Armor Class 15 (leather armor)

Hit Points 22 (4d6+8)

Speed fly +40, swim +30, walk +20

Challenge 1/2

STR
12
+1
DEX
18
+4
CON
15
+2
INT
12
+1
WIS
14
+2
CHA
10
+0

Skills perception +2

Senses darkvision 60', passive Perception 12

Languages Aquan, Common

Special Abilities

Blessings of the Sea Gods. Has advantage on saves while flying over or swimming in ocean waters.

Hardy Ocean Explorers. Considered a Med creature when determining its carrying capacity. Holds its breath 30 min.

Oceanic Recall. Can perfectly recall any path it has traveled above or within an ocean.

Actions

Peck. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) piercing damage.

Reactions

Quick and Nimble. When a creature the puffinfolk can see targets it with melee or ranged weapon attack puffinfolk darts out of the way and attacker has disadvantage on the attack.

Source: Tome of Beasts 3 · OGL/Open