Porcellina

Tiny Beast, unaligned

Armor Class 13

Hit Points 28 (8d4+8)

Speed walk +40

Challenge 1/2

STR
8
-1
DEX
16
+3
CON
12
+1
INT
3
-4
WIS
10
+0
CHA
6
-2

Saving Throws dex +5

Skills perception +0

Senses passive Perception 11

Languages

Special Abilities

Keen Hearing and Smell. The porcillina has advantage on Wis (Perception) checks that rely on hearing or smell.

Pack Tactics. Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.

Poisonous Flesh. A creature that touches the porcellina or consumes the meat of the porcellina must make DC 11 Con save or become poisoned for 1 hr.

Actions

Bite. Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) piercing damage and the target must make DC 11 Dex save or be knocked prone. The DC increases by 1 for each other porcellina that hit the target since the end of this porcellina's previous turn to a max of DC 15.

Reactions

Squeal. When a porcellina is hit with an attack it can let out a blood-curdling scream. Each creature within 10 ft. of the porcellina must make DC 11 Wis save or become frightened until the end of its next turn.

Source: Tome of Beasts 3 · OGL/Open