Porcellina
Tiny Beast, unaligned
Armor Class 13
Hit Points 28 (8d4+8)
Speed walk +40
Challenge 1/2
Saving Throws dex +5
Skills perception +0
Senses passive Perception 11
Languages —
Special Abilities
Keen Hearing and Smell. The porcillina has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.
Poisonous Flesh. A creature that touches the porcellina or consumes the meat of the porcellina must make DC 11 Con save or become poisoned for 1 hr.
Actions
Bite. Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) piercing damage and the target must make DC 11 Dex save or be knocked prone. The DC increases by 1 for each other porcellina that hit the target since the end of this porcellina's previous turn to a max of DC 15.
Reactions
Squeal. When a porcellina is hit with an attack it can let out a blood-curdling scream. Each creature within 10 ft. of the porcellina must make DC 11 Wis save or become frightened until the end of its next turn.
Source: Tome of Beasts 3 · OGL/Open