Plesiosaurus
large Beast
Armor Class 13 (natural armor)
Hit Points 60
Speed swim +40, walk +20
Challenge 2
Saving Throws cha -3, con +3, dex +2, int -4, str +4, wis +1
Senses -
Languages -
Special Abilities
Hardy. Any critical hit against the dinosaur becomes a normal hit.
Hold Breath. The plesiosaurus can hold its breath for 1 hour.
Actions
Multiattack. The plesiosaurus makes two Bite attacks.
Bite. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.
Bonus Actions
Flipper Slam. While underwater, the plesiosaurus slams its flippers together, sending a shockwave of water in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or be off-balance until the end of its next turn. While off-balance, a creature's speed is halved, and it has disadvantage on the first attack roll it makes on each of its turns.
Source: Black Flag SRD · OGL/Open