Plesiosaurus
Large Beast
Armor Class 13 (natural armor)
Hit Points 60
Speed 20 ft., swim 40 ft.
- STR
- 18 (+4)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 2 (-4)
- WIS
- 12 (+1)
- CHA
- 4 (-3)
Senses -
Languages -
Challenge 2
Traits
Hardy. Any critical hit against the dinosaur becomes a normal hit.
Hold Breath. The plesiosaurus can hold its breath for 1 hour.
Actions
Multiattack. The plesiosaurus makes two Bite attacks.
Bite. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.
Bonus Actions
Flipper Slam. While underwater, the plesiosaurus slams its flippers together, sending a shockwave of water in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or be off-balance until the end of its next turn. While off-balance, a creature's speed is halved, and it has disadvantage on the first attack roll it makes on each of its turns.






