Pixie’s Umbrella

Small Plant, unaligned

Armor Class 7

Hit Points 10 (4d4)

Speed walk +5

Challenge 1/8

STR
1
-5
DEX
5
-3
CON
10
+0
INT
1
-5
WIS
5
-3
CHA
1
-5

Condition Immunities blinded, deafened, frightened

Senses blindsight 30 ft. (blind beyond this radius), passive Perception 7

Languages

Special Abilities

False Appearance. While the pixie's umbrella remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Twirl. The pixie's umbrella twirls, spinning its spores at nearby creatures. Each creature within 5 feet of the pixie's umbrella must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one. If the saving throw fails by 5 or more, the target is also poisoned until the end of its next turn.

Reactions

Float. When a pixie's umbrella senses motion within 30 feet of it, it fills its cap with air and flies 20 feet away from the motion without provoking opportunity attacks.

Source: Tome of Beasts 2 · OGL/Open