Orca

huge Beast

Armor Class 12 (natural armor)

Hit Points 80

Speed swim +60, walk +0

Challenge 3

STR
18
+4
DEX
10
+0
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
6
-2

Saving Throws cha -2, con +1, dex +0, int -4, str +4, wis +1

Damage Resistances cold

Senses keensense 120 ft.

Languages -

Special Abilities

Echolocation. The orca can't use its keensense while deafened.

Heightened Hearing. The orca's Perception is 18 when perceiving by hearing.

Hold Breath. The orca can hold its breath for 30 minutes.

Actions

Multiattack. The orca makes two Bite attacks.

Bite. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 14 (3d6+4) piercing damage.

Bonus Actions

Tail Slap. The orca slaps one creature it can see within 15 feet of it with its tail. The target must succeed on a DC 14 STR save or be pushed up to 15 feet away from the orca and knocked prone. A creature that fails this save by 5 or more is also stunned until the end of its next turn.

Source: Black Flag SRD · OGL/Open