Nyctli Swarm

Large Fey (Swarm), chaotic evil

Armor Class 14

Hit Points 110 (20d10)

Speed fly +40, walk +10, hover true

Challenge 10

STR
10
+0
DEX
18
+4
CON
10
+0
INT
6
-2
WIS
14
+2
CHA
16
+3

Skills perception +6

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses darkvision 60 ft., passive Perception 16

Languages Sylvan

Special Abilities

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny nyctli. The swarm can't regain hp or gain temporary hp.

Innate Spellcasting (1/Day). The nyctli swarm can innately cast fear, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Stingers. Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) piercing damage, or 10 (3d6) piercing damage if the swarm has half of its hp or fewer. The target must make a DC 16 Constitution saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Douse Light. As the nyctli, except the swarm can't dispel light created by a spell of 6th level or higher.

Source: Tome of Beasts 2 · OGL/Open