Mbielu

Huge Beast, unaligned

Armor Class 15 (natural armor)

Hit Points 95 (10d12+30)

Speed swim +20, walk +30

Challenge 3

STR
19
+4
DEX
14
+2
CON
16
+3
INT
2
-4
WIS
12
+1
CHA
6
-2

Skills perception +3

Senses passive Perception 13

Languages -

Special Abilities

Toxic Skin. A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu's poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.

Actions

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Reactions

Rollover. If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.

Source: Tome of Beasts · OGL/Open