Magma Mephit — fantasy monster illustration. Magma Mephit is a small elemental (Challenge Rating 1/2).

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Magma Mephit

Small Elemental

AC
12
HP
27
Speed
30
CR
1/2

Armor Class 12 (natural armor)

Hit Points 27

Speed 30 ft., fly 30 ft.


STR
14 (+2)
DEX
10 (+0)
CON
10 (+0)
INT
6 (-2)
WIS
10 (+0)
CHA
12 (+1)

Damage Vulnerabilities bludgeoning,cold

Damage Immunities fire,poison,poisoned

Senses darkvision 60 ft.

Languages Ignan,Terran

Challenge 1/2


Traits

Death Burst. When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must succeed on a DC 11 DEX save or be pushed up to 10 feet away from the mephit, knocked prone, and catch on fire. Until a creature takes an action to douse the fire, the creature on fire takes 3 (1d6) fire damage at the start of each of its turns.

False Appearance. While the mephit remains motionless, it is indistinguishable from an ordinary mound of molten rock.

Actions

Claws. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 3 (1d6) fire damage.

Lob Magma. _Ranged Weapon Attack:_ +2 to hit, range 20/60 ft., one target. _Hit:_ 7 (2d6) fire damage.

Pyroclastic Burst (Recharge 6). The mephit exhales an explosive blast of lava in a 15-foot cone. Each creature in the area must make a DC 11 STR save. On a failure, a creature takes 7 (2d6) fire damage and is pushed up to 10 feet away from the mephit and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.

Bonus Actions

Pyrotechnic Display (1/Day). The mephit casts the color spray spell (spell save DC 11), requiring no material components and using CHA as the spellcasting ability.

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Magma Mephit — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

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The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
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