Lion
Large Beast
Armor Class 12
Hit Points 30 (4d10+8)
Speed 50 ft.
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 14 (+2)
- INT
- 3 (-4)
- WIS
- 12 (+1)
- CHA
- 4 (-3)
Skills Stealth +4, Perception +3
Senses passive Perception 13
Challenge 1
Traits
Keen Smell. The lion has advantage on Perception checks that rely on smell.
Long Jump. The lion can long jump up to 25 feet.
Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated.
Actions
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
Bonus Actions
Opportune Bite. The lion makes a bite attack against a prone creature.






