Lion

Large Beast

Armor Class 12

Hit Points 30 (4d10+8)

Speed walk +50

Challenge 1

STR
16
+3
DEX
14
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
4
-3

Skills stealth +4, perception +3

Senses passive Perception 13

Special Abilities

Keen Smell. The lion has advantage on Perception checks that rely on smell.

Long Jump. The lion can long jump up to 25 feet.

Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.

Bonus Actions

Opportune Bite. The lion makes a bite attack against a prone creature.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open