Kobold Swiftblade

small Humanoid

Armor Class 15 (leather armor)

Hit Points 80

Speed walk +30, climb +15

Challenge 3

STR
8
-1
DEX
22
+6
CON
10
+0
INT
12
+1
WIS
14
+2
CHA
10
+0

Saving Throws cha +0, con +0, dex +6, int +1, str -1, wis +2

Senses darkvision 60 ft.

Languages Common,Draconic

Special Abilities

Pack Tactics. The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight.

Actions

Multiattack. The kobold swiftblade makes two Scimitar or Hand Crossbow attacks.

Scimitar. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage plus 7 (2d6) poison damage.

Hand Crossbow. _Ranged Weapon Attack:_ +6 to hit, range 30/120 ft., one target. _Hit:_ 7 (1d6+4) piercing damage plus 7 (2d6) poison damage.

Bonus Actions

Hidden Scurry. The swiftblade moves up to 15 feet without provoking opportunity attacks, and if it moves into a lightly or heavily obscured area, it takes the Hide action, using its **Stealth** value as the result of the check. If the swiftblade is aware of traps in the area, it can choose if this movement triggers any of them.

Source: Black Flag SRD · OGL/Open