Kobold Sorcerer Dragon Servitor

Small Humanoid

Armor Class 12

Hit Points 27 (5d6+10)

Speed walk +30

Challenge 2

STR
6
-2
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
14
+2

Skills arcana +2, intimidation +4

Senses darkvision 60 ft., passive Perception 10

Languages Common, Draconic

Special Abilities

Innate Spellcasting. The kobolds innate spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components: At will: mage hand, mending, 1/day each: charm person, expeditious retreat, mage armor

Actions

Multiattack (2/day). The kobold sorcerer makes three flame bolt attacks.

Flame Bolt. Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 7 (1d10+2) fire damage. The damage type of the sorcerers flame bolt attack changes to match the damage type of its masters breath weapon.

Shiv. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Bonus Actions

Expeditious Retreat (1st-Level; V. When casting this spell and as a bonus action on subsequent turns for 10 minutes, the kobold sorcerer can take the Dash action.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open