Khargi
Huge Fiend, neutral evil
Armor Class 16 (natural armor)
Hit Points 147 (14d12+56)
Speed fly +20, walk +30
Challenge 9
Saving Throws con +8, dex +5, wis +6
Skills perception +2
Damage Resistances fire; nonmagic B/P/S attacks
Damage Immunities poison
Condition Immunities poisoned, prone
Senses blindsight 30', darkvision 60', passive Perception 12
Languages understands Abyssal and Infernal but can't speak
Special Abilities
Deadly Infestation. A creature that touches the khargi or hits it with melee attack while within 5 ft. of it takes 7 (2d6) poison as stinging insects rise up to protect the khargi.
Death Swarms. When it dies the insects crawling across and within it burst from its body forming 2d4 swarms of insects that appear in unoccupied spaces within 5 ft. of khargi's space.
Infested Weapons. Its weapon attacks are magical. When it hits with any weapon deals + 2d6 poison (included below).
Actions
Multiattack. One Bite attack and two Leg attacks.
Bite. Melee Weapon Attack: +9 to hit, 10 ft., one target, 14 (2d8+5) piercing damage + 7 (2d6) poison.
Legs. Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (2d4+5) bludgeoning damage + 7 (2d6) poison.
Swarming Breath (Recharge 5-6). Exhales biting stinging insects in a 30' cone. Each creature in that area: 31 (9d6) poison (DC 16 Con half).
Reactions
Adaptive Carapace. When it takes acid cold force lightning or thunder it can magically attune itself to that type of damage. Until end of its next turn khargi has resistance to damage of the triggering type and when it hits with any weapon target takes an extra 7 (2d6) damage of the triggering type.
Source: Tome of Beasts 3 · OGL/Open