Ice Devil — fantasy monster illustration. Ice Devil is a large fiend (Challenge Rating 14).

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Ice Devil

Large Fiend (Devil)

AC
18
HP
193
Speed
40
CR
14

Armor Class 18 (natural armor)

Hit Points 193

Speed 40 ft.


STR
20 (+5)
DEX
24 (+7)
CON
28 (+9)
INT
18 (+4)
WIS
24 (+7)
CHA
28 (+9)

Damage Resistances blinded,Devilish Resilience

Damage Immunities cold,Devilish Resilience

Senses darkvision 120 ft., keensense 60 ft.

Languages Infernal,telepathy 120 ft.

Challenge 14


Traits

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Devilish Resilience. The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition.

Magic Resistance. The devil has advantage on saves against spells and other magical effects.

Snow Walk. The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack. The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.

Claws. _Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.

Tail. _Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.

Icicle Shard. _Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.

Bonus Actions

Ice Wall. The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.

Reactions

Ice Shield. When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.

Community Images

Ice Devil — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022