Hvalfiskr — fantasy monster illustration. Hvalfiskr is a huge giant (Challenge Rating 15).

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Hvalfiskr

Huge Giant, lawful neutral

AC
16
HP
275
Speed
40
CR
15

Armor Class 16 (natural armor)

Hit Points 275 (22d12+132)

Speed 40 ft., swim 60 ft.


STR
23 (+6)
DEX
17 (+3)
CON
22 (+6)
INT
10 (+0)
WIS
14 (+2)
CHA
18 (+4)

Saving Throws Cha +9, Dex +8, Int +5, Wis +7

Skills Perception +2

Damage Immunities cold, lightning, thunder

Condition Immunities exhaustion

Senses blindsight 120' (whale form only), darkvision 120' passive Perception 17

Languages Aquan, Common, Giant

Challenge 15


Traits

Echolocation (Whale Form Only). No blindsight while deafened.

Hold Breath. Can hold its breath for 1 hr.

Speak with Cetaceans. Can communicate with dolphins porpoises and whales as if they shared a language.

Actions

Multiattack. Four Bites or Slams; or three Chained Anchors.

Bite (Whale Form Only). Melee Weapon Attack: +11 to hit, 5 ft., one target, 23 (5d6+6) piercing damage.

Chained Anchor (Giant or Hybrid Form Only). Melee or Ranged Weapon Attack: +11 to hit 15 ft. or range 30/60' one target 28 (5d8+6) bludgeoning damage and anchor hooks around target. While hooked target and hvalfiskr can't move over 60' apart. Creature including target can use action to detach anchor via DC 19 Str check. Or chain can be attacked (AC 18; hp 50; vulnerability to thunder; immunity to piercing poison and psychic) dislodging anchor into unoccupied space within 5 ft. of target and preventing Reel Anchor.

Slam. Melee Weapon Attack: +11 to hit, 10 ft., one target, 24 (4d8+6) bludgeoning damage.

Whale Song (Recharge 5-6). Sings magical melody. Each hostile creature within 60' of it that can hear the song: 45 (10d8) psychic and charmed 1 min (DC 17 Wis half not charmed). Charmed creature can re-save at end of each of its turns success ends effect on itself. If creature fails save by 5+ it also suffers short-term madness.

Bonus Actions

Change Shape. Transforms into Huge frost giant Huge whale or back into its true whale-giant hybrid form. Its stats are the same in each form. Items worn/carried transform with it. Reverts on death.

Reel Anchor. Pulls on the chain connected to anchor returning it to its empty hand. If anchor is hooked around a creature creature: DC 19 Str save or be pulled up to 30' toward hvalfiskr.

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Hvalfiskr — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022