Horned Tauric
Large Fey
Armor Class 13
Hit Points 45 (6d10+12)
Speed 50 ft.
- STR
- 16 (+3)
- DEX
- 16 (+3)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 16 (+3)
- CHA
- 10 (+0)
Skills Nature +5, Survival +5, Perception +5
Senses passive Perception 17
Languages Common, Elvish, Sylvan
Challenge 2
Actions
Multiattack. The centaur attacks with its pike and its hooves.
Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 10 (2d6 + 3) damage if the centaur moved at least 30 feet towards the target before the attack.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Deadeye Shot (1/Day). The centaur makes a shortbow attack with advantage.






